DIGITAL GAMES

Mt Kigali University launches e-sports lab to nurture talent

It becomes first institution of higher learning in Rwanda to have such facilities domiciled in its premises.

In Summary
  • E-Sports are electronic or digital versions of popular sports and other variations of video gaming.
  • A state-of-the-art gaming laboratory featuring several consoles of Play Station 5 and Smart TVs was unveiled at Mount Kigali University in Gatenga Sector.
Mount Kenya University Chairman and founder Prof. Simon Gicharu (sitted flont) and MKU Council member Dr. Thomas Nganga (left) demonstrate on sport game during the launch of the electronic sports (e-Sports) for its students at Mount Kigali University Rwanda as MKU Solomon Kahiga, Cordinator e-Sports and e-Sports Coach looks on.
Image: HANDOUT

Mount Kigali University has launched electronic sports for its students to nurture creativity even as they pursue academic and professional qualifications.

The launch was presided over by board of trustees chairman and founder Prof Simon Gicharu.

With the launch, Mount Kigali University becomes the first institution of higher learning in Rwanda to have such facilities domiciled in its premises.

The launch came hot on the heels of receipt of Instruments of Power by the university administration from the board, confirming Mount Kigali University an autonomous institution.

It was previously a campus of Mount Kenya University until it was granted full accreditation by the government of Rwanda in April this year.

E-Sports are electronic or digital versions of popular sports and other variations of video gaming. A state-of-the-art gaming laboratory featuring several consoles of Play Station 5 and Smart TVs was unveiled at Mount Kigali University in Gatenga Sector.

“The launch of electronic sports (or e-Sports) is in line with our reputation as a university that keeps up with the modern trends,”  Gicharu said.

“Long gone are the days when sports were confined to outdoor physical activities. Everything has now gone digital including sports. 

“The digitised sports will see Mount Kigali University students compete with their peers from around the globe. Those on top of the game will have a chance to earn some money through those online competitions.”

The journey to establishment of e-sports at Mount Kigali University was pioneered by Kenyan-based Santiago E-Hub Gamers. Last month, two members of the e-hub team- who are also students at Mount Kenya University- participated in the Gamers8 in Saudi Arabia, the world’s largest gaming and e-sports festival.

“I look forward to seeing Mount Kigali University students participate in these international tournaments in near future,” said Santiago founder Solomon Kahiga. “We will hold their hands until this dream comes true.”  

Over the last few years, e-sports have evolved from a hobby to a global phenomenon involving millions of fans.

Electronic sports have several stark advantages over other sports in that they are open to all students regardless of their physical abilities or backgrounds.

They also open up career opportunities in game development, event management, and broadcasting. E-sports also foster community building since players form bonds with their teammates and opponents alike.

In addition, fans rally behind their favorite teams, thus creating a vibrant and supportive community.

E-Sports also come with intellectual benefits for students in that winning games requires strategic thinking, problem-solving skills, and teamwork. 

During the launch, Gicharu pledged to support the Rwanda Dream Team players by donating some of the gaming equipment.

Mount Kigali University hosted exhibition matches against the Rwanda Dream Team during the launch. Mount Kigali University emerged victorious, winning trophies and cash prizes

 

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